It’s fifteen years old now, which is young for a person, but positively venerable for a computer game. It’s one of the most expansive computer RPGs ever written, making Bethesda Softwork’s followups Morrowind and Oblivion seem positively cramped by comparison.
It’s always been buggy, DOS-based, low-res, the graphics are dated, and don’t have even a lick of hardware acceleration. It’s The Elder Scrolls: Daggerfall, and it is still a darn fine game, if you give it a chance.
Seriously, though, for open-ended, open-world fantasy CRPG game-play, this title’s still got it.