So, a little while ago I had my first experience with a Games For Windows Live game, that being Red Faction: Guerrilla which I’d gotten as a part of a bundle.
About three hours into that process, I realized that Games For Windows Live (GFWL) is a blight on the face of PC gaming.
Jump to the new comic, or new readers can click the banner to begin at the rather rough beginning:
The games-release calendar generally stinks. Most of the year’s game releases are crammed up from September through November. Games will get pushed out the door, ready or not, just to get them on the shelves by Black Friday or Cyber Monday, with a short-tail of releases winding down through December for those titles that just weren’t ready enough or couldn’t get fabrication time.
The idea, of course, is to make huge quantities of revenue. In practice, though, what’s happening is that the games industry is shorting its own revenues, killing game franchises, and often putting studios out of business.
Nothing a games-publisher does says “We have no respect whatsoever for our customers” than booth-babes – except perhaps the EA Sports division.
I know, some of you EA marketing folks are among the regular readers here, and I’m not tarring you all with the same brush, but you might want to hide under your desks for a few minutes, because I’m going to speak very plainly.
They’re just not.
You see “RPG elements” on the back of game-boxes for assorted games, frequently tactical combat games, or mentioned in game reviews. The thing is, that what they’re referring to as RPG elements aren’t actually RPG elements.
If the Meridian4 games pack doesn’t turn you on (and face it, it might not), Steam’s got the 2K Huge Games Pack.
That’s Sid Meier’s Civilization® IV, Sid Meier’s Civilization® III Complete, Sid Meier’s Pirates!, Shattered Union, Prey, CivCity: Rome, Civilization IV®: Warlords, Sid Meier’s Railroads!, Railroad Tycoon 3, Railroad Tycoon II Platinum, X-COM: Terror From the Deep, X-COM: Apocalypse, BioShock™, X-COM: Interceptor, X-COM: UFO Defense, X-COM: Enforcer, Civilization IV: Beyond the Sword, Freedom Force, Freedom Force vs. the Third Reich, and Sid Meier’s Civilization IV: Colonization.
Yes, I’ve played a whole lot of games (that list isn’t even complete). There are a few things that keep coming up over and over and over about games that really bug me, even though I can be very forgiving about a game’s flaws so long as I’m getting some fun out of it. Here then, are a list of five things that I really hate about video games.
Since there’s no controversy about violent video games, and violence and video games, of course Electronic Arts figured it would be a great idea to send out brass knuckles with the promo material for Godfather II.
That’s like bungee-jumping using a length of iron chain, you know, to prove it’s safe – or some other staggering, self-harming non-sequitur.
As a promotional item, it would come from their marketing department, so we must assume that the marketing department hasn’t read a newspaper or watched any TV in, oh, the last ten years or so. Leastways, nothing about – you know – games.
Now EA is trying to take the things back. Turns out that possession of them is a crime in a lot of places in the USA. Sending them across state lines, too. Of course, if they’re trying to get people to send them back, are they not now inciting the recipients to break the law by sending the items across state lines a second time?
What the heck was anyone thinking?