It’s from the folks who did Penumbra, so I pre-ordered this without much in the way of hesitation.
Horror. It’s difficult to actually even define what it actually is, and it overlaps into so many other spheres that it isn’t really easy to define what it is not. I’ve talked about a few horror-themed games, and I’ll be talking about some more later, so now is as good a time as any to talk a bit about it.
Many of the masters of horror have managed solid efforts, without shocks, scares, or blood. When I think of horror, I think of it not as something that frightens us, but something that unsettles us.
I’m crouching in the dark. I have a flashlight, but I dare not turn it on. I’m trying to keep quiet, and huddle close to my inadequate cover. I can hear the creature growl softly as it gets closer. Will it see me? I don’t dare look, because I know I’ll panic and it will be on me in an instant. I steal quick glances at it, then huddle behind the crate to calm down, like a kid hiding under a blanket from the monster under the bed.
Is it a dog? It’s might be some kind of a dog. I dare not face it. Maybe it was a dog … once. I don’t know what it is now.
I don’t dare move. The sound of its feet stops. It sniffs the air and growls softly, a bit like a dog, but something is very… wrong about the sound. It snuffles and I think I hear it move away. I steal a terrified glance. It’s moving away from me now. I creep as fast as I dare into a cross tunnel, and head for where I think the store-rooms are. Anywhere is better than here, right?