Tag Archives: Minecraft

StarForge early alpha demo 0.1 [updated]

An image from the Starforge demo, showing a small valley filled with trees and surrounded by high rocks. One tree has been cut down.

Starforge is – so far as we know at this time – an entirely procedurally-generated first/third-person sci-fi survival/construction game. Yes, alright, I’m going to say “Minecraft in space”, though that’s a very loose sort of description.

This release (whose announcement was enough to take down the Web-servers for the game) shows off a little of this indie title in its earliest playable form.

Continue reading

Big publishers’ AAA focus is good for Indie game devs

There are essentially two broad classes of games that sell. There are the so-called ‘AAA’ titles, which might be big financial hits or big financial flops, and there are ‘ordinary’ titles – games with a lower production value, but significantly less financial risk involved. In times past, those ordinary titles have been the mainstay of the games industry, sometimes incurring modest losses, but more often providing the steady income that offsets the big flops in a publisher’s ‘AAA’ stable.

With big publishers increasingly focusing on those ‘AAA’ titles and shying away from those mainstay games, money is left on the table. Money that Indie devs are well-suited to pick up.

Continue reading