Uniloc USA Inc, and Uniloc Luxembourg S.A. have today filed a lawsuit in the Eastern District Court of Texas against Minecraft maker Mojang, asserting patent infringement of US Patent 6857067.
The patent in question essentially appears to cover just about all forms of DRM and targets Minecraft on Android devices, as these devices call home to see if they’re authorised to run, and that’s a big no-no according to this patent.
There are essentially two broad classes of games that sell. There are the so-called ‘AAA’ titles, which might be big financial hits or big financial flops, and there are ‘ordinary’ titles – games with a lower production value, but significantly less financial risk involved. In times past, those ordinary titles have been the mainstay of the games industry, sometimes incurring modest losses, but more often providing the steady income that offsets the big flops in a publisher’s ‘AAA’ stable.
With big publishers increasingly focusing on those ‘AAA’ titles and shying away from those mainstay games, money is left on the table. Money that Indie devs are well-suited to pick up.
So, you might remember my writing about how Activision reaffirmed its commitment to triple-A teams, basically continuing working on the strategy of only making blockbuster hit games – just like every other big player in the gaming industry seems to be doing.
So, how’s that been working out for them?