Tag Archives: X-Com: Enemy Unknown

The E3 event horizon

An overhead map of the South Hall of the E3 Expo at the Los Angeles Convention Center

E3 has it’s own gravity-well, an “event” horizon (no pun intended) that pulls in game-development, and mangles development, PR and marketing schedules in its fierce, distorting grip.

Hastily cobbled together demonstrations, unrepresentative footage and more, all of which contrive to steal as much as a full quarter’s development time away from actually working on making genuine progress on the game. Perhaps the worst place to get news about games is E3 and the E3 floor. Better, more reliable, news and media mostly happen after E3 is done.

Even the trailers get tainted by E3’s peculiar distortions and gravitic homogeneity.

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The many faces of X-Com

Images showing the different visual and gameplay stylings of eight different X-Com game titles.

The XCOM (or X-Com, if you prefer) series has gone through significant changes. Like the Alien(s) movies, it transforms genres practically every time it goes around.

Strangely, the much-delayed-and-maybe-possibly-doomed upcoming shooter edition may have more in common with the series’ roots than you think.

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A tale of two XCOM release dates

Take Two Interactive has revealed two release dates for their two upcoming XCOM games – one to the public and one to investors. The Firaxis remake of UFO: Enemy Unknown will launch in North America on 9 October and elsewhere on 12 October.

As for the shooter-style reboot (just called XCOM), that was originally announced in 2010 for release in 2011. That was then delayed to 2012. Then a second delay to 2013. It has now been delayed a third time and yet another year to 2014, according to Take Two’s financials.

If I was inclined to bet, I’d say that that particular game in the XCOM franchise will meet the same fate as some others in the series and never be released.

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