So, a little while ago I had my first experience with a Games For Windows Live game, that being Red Faction: Guerrilla which I’d gotten as a part of a bundle.
About three hours into that process, I realized that Games For Windows Live (GFWL) is a blight on the face of PC gaming.
The annual Games Developers Conference (GDC) in California gives me rather mixed feelings these days. Essentially it has become two entirely different events that occur at the same time.
Games are not intrinsically addictive. No matter how hard game-makers try to make them grabby, games don’t represent an addiction in and of themselves.
If games were actually addictive as some claim, there’d never be any failed games.
The whole nature of psychological addiction is commonly misunderstood.