The level 20 rule

 

It’s been a while since I wrote about MMOGs professionally, but that doesn’t stop me having an interest. I have half a dozen MMOGs installed, and was recently ‘comped’ a copy of Star Trek Online and 60 days of game-time. I’ve just hit the equivalent of roughly level 20 (Commander, grade 1), and that set me to thinking.

Once you hit approximately level 20 in an MMOG, you’ve essentially seen all of the gameplay innovation that the game is going to offer, in all of the combinations that it is going to be offered.

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