Tag Archives: Consoles

King of the hole

A collection of banknotes and coins from various countries

Over the past several years, there have been three major players in the console market, Microsoft, Nintendo and Sony.

A console-maker has a number of avenues for drawing revenue from its console. It charges for console development kits, and code-signing, which allows it to pull a share of all third-party games revenue. It can charge network subscription fees to draw ongoing revenue from the console’s customers, it can produce its own first-party games with a greater margin than third-party developers, and – of course – it sells the actual console hardware and accessories. In short, the console-maker has the most opportunity to pull revenue from every part of the console ecosystem.

So, how much actual profit does that amount to for a console-maker? Well, in the case of Microsoft and Sony, the simple answer is none at all.

Sony’s console division hasn’t generated any profit since the Playstation 2, and Microsoft’s console division has never made a profit.

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Owning the Playstation 3

Not too long ago, I had a big grumble about how modern consoles essentially weren’t owned by the purchasers – since the manufacturer could limit or change the capabilities of the devices more or less at will, alter the effective market value of the device in their sole discretion and so on. It was clear that ownership of the console continued to vest in the manufacturer, by the various legal tests for property.

The Playstation 3 was originally a much more open platform, allowing you the possibility of actually running your own software on it, but then Sony took that away, and asserted the rights of ownership when anyone attempted to open it back up.

Well, the Playstation 3 is now owned by users. Pretty much permanently.

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