Tag Archives: Kevin Bacon

Infinite, persistent Malevolence … and Bacon

Malevolence: The Sword of Ahkranox is an upcoming CRPG game looking for crowdfunding. More than that, though, it’s an entirely procedurally-generated game-world (right down to procedurally-generated equipment meshes) that is both infinite and persistent, and has an unusual relationship with Kevin Bacon.

Find out from developer Alex Norton just what that is, and what some of the procedural mechanisms that make Malevolence temptingly special at #AltDevBlogADay.