Tag Archives: Xbox 360

You are the controller. Again.

Front view of the Xbox Kinect accessory

E3 2012 seems to be a bit of a … well, mostly it seems to be … is there really a good word for the opposite of innovative announcements? That’s the vibe I’m largely feeling. Mostly E3 2012 is producing exactly the announcements and viewings that you’d expect it to, with little surprise.

One actually interesting thing is that Microsoft seems to largely be resigned to giving up, or at the very least heavily-downplaying, motion control through its Kinect product.

“You are the controller”, certainly, but it seems to be almost all focused around voice control rather than tracking the motion of players for input.

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38 Studios and Big Huge Games. Sell 1.2 million, go broke.

A partial cover image of Kingdoms of Amalur: Reckoning, flanked by the logos of 38 Studios, and Big Huge Games.

38 Studios (and its subsidiary Big Huge Games – Rise of Nations), developers of Kingdoms of Amalur: Reckoning (2012), has apparently effectively closed. Selling 1.2 million copies of the game across Steam, Origin, PS3 and Xbox 360 in 90 days just wasn’t enough to pay the bills (though it outperformed the expectations of publisher, Electronic Arts). The break-even point apparently was 3 million copies (or even more), according to Rhode Island Governor, Lincoln Chafee.

Everything seemed to be going well, with word that a bungled loan repayment had finally been made, it looked like 38 Studios would hang in there for another few months, and that the attention its woes brought to its game might spark enough sales to keep the lights on.

No such luck, apparently.

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